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Removed most sentences that are entirely wrapped in parentheses
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+8
-7
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5 files changed

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-7
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common/src/main/resources/de/bluecolored/bluemap/config/core.conf

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# ${timestamp}
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accept-download: false
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# The folder where BlueMap saves data files it needs during runtime or to save (for example) the render progress file to resume it later.
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# The folder where BlueMap saves data files it needs during runtime.
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# For example, the render progress file, which is used to resume the render across restarts.
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# Default is "bluemap"
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data: "${data}"
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# This changes the amount of threads that BlueMap will use to render the maps.
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# A higher value can improve the render speed, but could impact performance on the host machine.
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# This should be always below or equal to the number of available processor cores.
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# Zero or a negative value means the amount of available processor cores subtracted by the value.
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# (So a value of -2 with 6 cores results in 4 render threads).
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# For example, on a machine with 6 cores, a value of -2 would result in 4 render threads.
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# Default is 1
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render-thread-count: ${render-thread-count}
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common/src/main/resources/de/bluecolored/bluemap/config/maps/map.conf

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@@ -66,8 +66,8 @@ remove-caves-below-y: ${remove-caves-below-y}
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# Defaults to 10000 (disabled).
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cave-detection-ocean-floor: -5
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# With this value set to true, BlueMap also uses the block light value (additionally to the sky light) to "detect caves".
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# (See: remove-caves-below-y).
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# With this value set to true, BlueMap also uses the block light value (additionally to the sky light) to "detect caves"
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# (see the option above: remove-caves-below-y).
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# Changing this value requires a re-render of the map.
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# Default is false
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cave-detection-uses-block-light: false

common/src/main/resources/de/bluecolored/bluemap/config/plugin.conf

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# The amount of players that is needed to pause BlueMap's render threads.
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# If this amount of players or more is online, BlueMap will stop rendering map updates until enough players have logged off again.
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# Setting this to 0 or -1 will disable this feature (BlueMap will not pause rendering).
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# Setting this to 0 or -1 will disable this feature, which means BlueMap will not pause rendering.
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# Default is -1
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player-render-limit: -1
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common/src/main/resources/de/bluecolored/bluemap/config/storages/file.conf

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# The storage-type of this storage.
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# Depending on this setting, different config entries are allowed/expected in this config file.
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# Don't change this value! (If you want a different storage-type, check out the other example configs).
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# Don't change this value! If you want a different storage-type, check out the other example configs.
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storage-type: file
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# The path to the folder on your file system where BlueMap will save the rendered map.

common/src/main/resources/de/bluecolored/bluemap/config/storages/sql.conf

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# The storage-type of this storage.
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# Depending on this setting, different config entries are allowed/expected in this config file.
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# Don't change this value! (If you want a different storage-type, check out the other example configs).
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# Don't change this value! If you want a different storage-type, check out the other example configs.
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storage-type: sql
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# The JDBC-Connection URL that is used to connect to the database.

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