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Fix D_ItemsStatic recipe output crash across 9 mods
Scanned all EXMOD files for recipe outputs using D_ItemsStatic instead of D_ItemTemplate - the same bug that caused issue #6 crash. Found and fixed 516 bad outputs across 9 mods: - Ammo Crafting Overhaul v1.1 (48 outputs fixed) - Creature Drop Enhancer v1.1 (209 outputs fixed) - Culinex Food Boost Fix v2.8 (1 output fixed) - Hidden Building Pieces v3.0.1 (60 outputs fixed) - Night Vision Goggles v2.1 (1 output fixed) - No Food Spoilage v2.1 (134 outputs fixed) - Tier Upgrade Forge v1.2 (26 outputs fixed) - Trap and Defense Expansion v1.2 (23 outputs fixed) - Turret Variants v3.1 (15 outputs fixed) All EXMOD, EXMODZ, Readme txt, README.md, and modinfo.json updated. Also includes Readme txt formatting updates across all mods.
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Lines changed: 1000 additions & 964 deletions

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AbsoluteChaos_Core/Readme (AbsoluteChaos_Core_P.pak).txt

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Mod Type: EXMOD
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## Description:
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Base layer of the Absolute Chaos modpack. Overrides D_CharacterStartingStats.Base_Stats with 76 chaos stat buffs (5000kg carry, 600 move speed, fall-damage immunity, zero survival drain, +900% XP, +900% crafting speed) and zeros research/replication cost on all 335 workshop items. Designed to stack with AgentKush's existing mods. v0.2.1 drops the empty workshop tab.
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Ver 0.2
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Complete rewrite against verified game data. Dropped guessed rows for D_ExperienceEvents, D_Buildable, D_ModifierStates, D_ProspectStats - all were wrong-table targets.
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Ver 0.1
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Base layer of the Absolute Chaos modpack. Overrides D_CharacterStartingStats.Base_Stats with 76 chaos stat buffs (5000kg carry, 600 move speed, fall-damage immunity, zero survival drain, +900% XP, +900% crafting speed) and zeros research/replication cost on all 335 workshop items. Designed to stack with AgentKush's existing mods. v0.2.1 drops the empty workshop tab.
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Ver 0.2
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Complete rewrite against verified game data. Dropped guessed rows for D_ExperienceEvents, D_Buildable, D_ModifierStates, D_ProspectStats - all were wrong-table targets.
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Ver 0.1
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Initial scaffold with guessed row names (flagged as TODO for verification).
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## Files Modified:

Agents_BioLab/Readme (Agents_BioLab_P.pak).txt

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Mod Type: EXMOD
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## Description:
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Adds all Bio Lab Legendary weapons to the Workshop! Includes Frontier Revolver, Kinetic Rifle, Tactical Bow, Mining Armature, Ape Club, Heavy Flamethrower, Anti-materiel Rifle, Javelin Launcher, Slug Launcher, and Ice Mammoth Sledgehammer.
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Ver 2.0
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Fixed Flamethrower case mismatch (FlameThrower -> Flamethrower), added Sandwyrm Chainsaw.
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Ver 1.9
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Fixed Ape Club item reference (LegendaryWeapon_ApeClub) - icon and workshop craft now working.
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Ver 1.8
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Fixed item references for Ape Club and Heavy Flamethrower (Week 214 compatibility).
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Ver 1.7
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Adds all Bio Lab Legendary weapons to the Workshop! Includes Frontier Revolver, Kinetic Rifle, Tactical Bow, Mining Armature, Ape Club, Heavy Flamethrower, Anti-materiel Rifle, Javelin Launcher, Slug Launcher, and Ice Mammoth Sledgehammer.
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Ver 2.0
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Fixed Flamethrower case mismatch (FlameThrower -> Flamethrower), added Sandwyrm Chainsaw.
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Ver 1.9
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Fixed Ape Club item reference (LegendaryWeapon_ApeClub) - icon and workshop craft now working.
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Ver 1.8
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Fixed item references for Ape Club and Heavy Flamethrower (Week 214 compatibility).
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Ver 1.7
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Previous stable release.
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## Files Modified:

Agents_Individual_Item_Kits/Readme (Agents_Individual_Item_Kits_P.pak).txt

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Mod Type: EXMOD
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## Description:
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2056 individual item kits with real game icons in a single workshop tab. Items sorted into 21 visual category groups with spacing. Every game item available as a kit - fairly priced by complexity and rarity.
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Ver 4.0
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Added real item icons to all kits (2056/2056 matched). Single workshop tab with 21 spaced category groups. Rebuilt talent grid layout.
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Ver 3.1
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Description update.
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Ver 3.0
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2056 individual item kits with real game icons in a single workshop tab. Items sorted into 21 visual category groups with spacing. Every game item available as a kit - fairly priced by complexity and rarity.
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Ver 4.0
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Added real item icons to all kits (2056/2056 matched). Single workshop tab with 21 spaced category groups. Rebuilt talent grid layout.
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Ver 3.1
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Description update.
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Ver 3.0
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Added 657 new kits.
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## Files Modified:

Always_show_buildings_on_map/Readme (Always_show_buildings_on_map_P.pak).txt

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Mod Type: EXMOD
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## Description:
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Always shows player-built structures on the map and minimap without requiring any special stats or radar. Buildings will always display the home icon.
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Ver 1.0
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Always shows player-built structures on the map and minimap without requiring any special stats or radar. Buildings will always display the home icon.
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Ver 1.0
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Initial release.
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## Files Modified:

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