Skip to content

Commit 22331de

Browse files
committed
fixing post
1 parent 92d4ba4 commit 22331de

File tree

1 file changed

+27
-26
lines changed

1 file changed

+27
-26
lines changed

pawlatro.md

Lines changed: 27 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -1,13 +1,14 @@
11
---
22
layout: page
33
title: Balatro Mod Project
4-
permalink: /jokers/
4+
permalink: /pawlatro/
55
---
66

77
## FoxDeploy Balatro Mod
88

9-
Hi! I've begun working on a balatro mod. A full release and github project will come later!
9+
Hi! Wanna help me make a mod?
1010

11+
Warning : AI art asset
1112
![alt text](../assets/images/balatro/PawlatroLogo.png)
1213

1314
This doc is laid out in this order:
@@ -60,20 +61,20 @@ Joker | Power Up First Card | Planning
6061

6162
# Programmed Cards
6263

63-
These cards are fully working and are ready to have concept art replaced by pixel art to whoever woudl like to do them!
64+
These cards are fully working and are ready to have concept art replaced by pixel art to whoever woudl like to do them
6465

6566
What the sections mean:
6667
* Card name - My idea for a name for the card, open to suggestion if you have a good idea :)
6768
* Core Concept - what I've programmed the card to do
68-
* Design - my idea for how this card should look, or how I styled it in my concept art. If you're an artist and have a different idea, then feel free to deviate from this idea
69-
* Concept Art - I tried my best to make these
69+
* Design - my first stab for for how this card should look
70+
7071

7172
## Golden Repeater
7273
Core Concept - repeat and small chance to gain extra cards when golden cards played. Like a dog that fetches and comes back with two balls
7374

7475
Design: A golden retriever dog in Balatro-style with two tennis balls in its mouth.
7576

76-
![alt text](../assets/images/balatro/GOLDENRepeater.png)
77+
7778

7879
Effect:
7980
- When a gold card is played, one in three chance of a copy of it being added to your deck.
@@ -84,7 +85,7 @@ Core Concept - repeat and small chance to gain extra cards when Lucky cards play
8485

8586
Design: An irish setter or other similar dog in Balatro-style with two tennis balls in its mouth and luck based iconography
8687

87-
![alt text](../assets/images/balatro/luckyRetriever.png)
88+
8889

8990
Effect:
9091
When a lucky card is played, one in three chance of a copy of it being added to your deck. Can retrigger lucky cards
@@ -103,7 +104,7 @@ Effect
103104

104105
Art Concepts
105106

106-
![alt text](../assets/images/balatro/ficklefox.png)
107+
107108

108109

109110
## Fickle Fox Follow Up - Benevolance
@@ -114,18 +115,18 @@ Effect
114115
Reward the accrual of Gold Seal Cards
115116
- Follow up Joker, only available after fickly fox vanishes
116117
- Gold Seal cards apply 1.5x mult when kept in hand (kind of an inverse of the normal benefit of playing gold seals)
117-
- really goes wild when a gold seal is on a steel card!
118+
- really goes wild when a gold seal is on a steel card
118119

119120
Concept art - unused
120121

121-
![alt text](../assets/images/balatro/benevolanceConcept.png)
122+
122123

123124
Finalized art
124125

125-
![alt text](../assets/images/balatro/benevloence.png)
126+
126127

127128
## A Kuma
128-
![alt text](../assets/images/balatro/a_kuma.png)
129+
129130

130131
Core Concept - a nod to a famous fighter. We can make a play on words about him being a bear, because his name could be misread as 'A kuma', and kuma means bear.
131132

@@ -138,84 +139,84 @@ Effect: When a 10 is played, gains +2 chips
138139

139140

140141
## Felicette
141-
![alt text](../assets/images/balatro/felicette.png)
142142

143-
Core Concept - The first cat in space! The idea for this card is to reward cards with planet seals. Again to explore and open up more end-game scoring options for longer runs.
143+
144+
Core Concept - The first cat in space
144145

145146
Concept - a cat in or on a rocket ship?
146147

147148
## Lord of Gold
148-
![alt text](../assets/images/balatro/the golden lord.png)
149+
149150
Core Concept - not fitting in the overall theme but the idea is to nod to a famous Lord of Gold from a popular trading card game. He will grant xMult for gold cards. He will be a Rare card.
150151

151152
Concept - pixel art representation of Eldlich the golden lord in his famous reclining pose. Already made a custom frame for this one.
152153

153154
## Hachiko
154-
![alt text](../assets/images/balatro/hachiko.png)
155+
155156
Core Concept - He should play just like walkie-talkie but for 8's and 5's, a play on his name Hachi = Eight, Ko - would be Go (which is 5) but applying the " modifier as a pun. Goes very nicely with Fibonacci.
156157

157158
Design - A nod to the famous dog with a statue in Tokyo. I don't remember there being cherry trees near him but its not far from the area, so we can take artistic license here like in my concept card.
158159

159160

160161
## Sonar Bat
161-
![alt text](../assets/images/balatro/SonarBat.png)
162+
162163
Core Concept - Just for newbies, it's a bat that shows the next card in your hand.
163164

164165
Design - I pictured a mom rat using sonar and the baby covering its ears. I spent a long time working on the ears qq
165166

166167

167168
## Sun and Moon (Open to better naming)
168-
![alt text](../assets/images/balatro/Sun and Moon.png)
169+
169170
Core Concept - This card rewards played 6's and 9's in a similar manner to walkie-talkie. Goes nicely with odd Todd.
170171

171172
Design - Open to interpretation but the idea was a Hemingway cat (six toes) with a cute Kyuubi (a nine tailed fox). I remember the area where I saw Hemingway's cats looking like it had French Quarter vibes so I put them in the french quarter in my first stab at it.
172173

173174
## Bandit Loach
174-
![alt text](../assets/images/balatro/banditLoach.png)
175+
175176
Core Concept - An alternate take on Spaceman. He *always* upgrades the first played hand per round but charges you $2. Then after that he might upgrade any played hand for free but with worse odds than spaceman.
176177

177178
Design - I pictured a cute little loach in the kind of sand caves they make. They're the cutest little fish, I used to have a tank full of them.
178179

179180
## Holowing Owl
180-
![alt text](../assets/images/balatro/holowing owl.png)
181+
181182
Core Concept - I always loved hologram cards as a collector as a kid. I think they need more love. This will retrigger each hologram card so it goes great with an xMult joker. I thought it would be fun to have a low proc rate to grant hologram to another played card if the played hand includes at least one. Like 'contagious holograms'
182183

183184
Design - A snowy owl with lisa frank like holograms infront of a moon with a 'moondog', one of those ice rings around a full moon you see sometimes.
184185

185186
## Enfeeble
186-
![alt text](../assets/images/balatro/enfeeble.png)
187+
187188
Core Concept - The opposite of a Strength card
188189

189190
Design - For some reason a little yowling kitten seemed right for this one.
190191

191192
## Meteor Shower
192-
![alt text](../assets/images/balatro/SpectralmeteorShower.png)
193+
193194
Core Concept - This spectral card is like aura, but applies to your whole hand of cards in the Shop. However, it also has a Wheel of Fortune like chance to do nothing.
194195

195196
Design - to keep with the animal theme, a cat or other animal looking through a telescope and the sky is full of meteros or shooting stars
196197

197198
## Polymerization
198-
![alt text](../assets/images/balatro/SpectralPolymerization.png)
199+
199200
Core Concept - A risk reward spectral. This might apply Glass, Steel or Gold to any hand in your whole hand in the shop, like Meteor Shower. It might also destroy a single card too.
200201

201202
Design - Totally open to interpetation, I did a bad job recreating the art from the card game for this one.
202203

203204
## Maximum Holofoil
204-
![alt text](../assets/images/balatro/holoPack.png)
205+
205206
Core Concept - An expensive an rare booster with guaranteed holofoil cards inside. Implemented for Jokers only but thought about doing this for playing cards too.
206207

207208
Design - A nod to the Yugioh "Maximum Gold' series of booster packs with an eye catching holofoily design. Totally open to interpretation
208209

209210

210211
## Maximum Negation
211-
![alt text](../assets/images/balatro/negativePack.png)
212+
212213
Core Concept - An expensive ($15 or maybe $20) and rare booster with guaranteed NEGATIVE cards inside.
213214

214215
Design - A nod to the Yugioh "Maximum Gold' series of booster packs with an eye catching negative palette design. Totally open to interpretation
215216

216217

217218
## Maximum Negation
218-
![alt text](../assets/images/balatro/fourFingeredFox.png)
219+
219220
Core Concept - Buying it gives you a negative four fingered joker one time
220221

221222
Design - I just think it's neat

0 commit comments

Comments
 (0)