@@ -5,13 +5,40 @@ All notable changes to this project will be documented in this file.
55The format is based on [ Keep a Changelog] [ kacl ] , and this project adheres to
66[ Semantic Versioning] [ semver ] .
77
8- ## [ Unreleased]
8+ ## [ Unreleased] [ unreleased ]
9+
10+ ## [ 0.2.0-beta1] - 2019-09-16
11+
12+ Initial open beta release.
13+
14+ - Added two reset modes to combos: restart combo (keep hero state and restart
15+ combo) and reset hero (reset hero state and restart combo).
16+ - Fixed spawned units lingering on combo finish/restart.
17+ - Fixed abilities cooldowns not resetting on combo finish/restart.
18+ - Fixed dropped items lingering on combo finish/restart.
19+ - Added option to hide combo sequence or the whole HUD when playing combos.
20+ - Changed the filter in the combat log to filter invocations (orb abilities and
21+ invoke).
22+ - Changed combat log to always remain closed (can be opened manually) and
23+ always log spells (can be cleared with "Clear" button).
24+ - "Useless" abilities in combos and combat log (treads switching, etc) are now
25+ ignored.
26+ - Disabled debug logging for Panorama scripts in production environment.
27+ - Converted combo category (laning phase, teamfight, etc) to free-form
28+ (non-localized) tags.
29+ - Added combo properties to combo details viewer.
30+ - Added a stopwatch clock measuring combo completion time.
31+ - Added a freestyle mode.
32+ - Added game information popup.
33+ - Added filters to combo picker.
34+ - Several UI/sound changes.
935
1036## [ 0.1.0-beta1] - 2019-07-21
1137
1238Initial closed beta release.
1339
14- [ unreleased ] : https://github.com/13k/invokation/compare/v0.1 .0-beta1...HEAD
40+ [ unreleased ] : https://github.com/13k/invokation/compare/v0.2 .0-beta1...HEAD
1541[ 0.1.0-beta1 ] : https://github.com/13k/invokation/releases/tag/v0.1.0-beta1
42+ [ 0.2.0-beta1 ] : https://github.com/13k/invokation/releases/tag/v0.2.0-beta1
1643[ kacl ] : https://keepachangelog.com/en/1.0.0/
1744[ semver ] : https://semver.org/spec/v2.0.0.html
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